Because of this, Serana, unlike most NPCs in the game, will basically tell you to go fuck yourself if you ask her to come with you when you already have a follower. My mod fixes this by having a plugin remove the problematic dialogue entries. However, there’s another problem: Sometimes, Serana’s AI decides to override her follower status and will force her to walk to wherever her “home” is. Even if forced to become a follower again, she will continue to walk home instead of following you. To fix this, I made a plugin in EFF that connects to her AI and tells her to become a follower. It also translates EFF commands (follow, wait, relax, etc.) to the appropriate AI commands, so the AI is always synchronized with her stock follower behavior. Unfortunately, in v0.0.1 of my mod, I broke the script and it left a dead copy of itself in saves, which can cause crashes and other nasty behaviour. I am told I am pretty good at save cleaning, so I will leave you with this guide on how to clean your saves. Skyrim uses a game engine called Gamebryo that is probably more than a decade old, starting with the release of Morrowind in 2002.
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